As a person without a car, I don't need to carry keys around everywhere I go. Because of this, I've been locked out of my own house several times. It's a pain to wait for someone with a key, so I thought I would do something about it.
This project is my way of solving this problem, while getting the chance to interface with an awesome fingerprint scanner (aka: FPS).
Also, this module isn't restricted to just garage doors, for you can create different kinds of simple motorized locks to suit your needs.
Step 1: Materials
Electronics:
Here is a list of almost all of the parts (It's a Sparkfun wishlist).
Tools:
- Soldering iron/solder
- Electrical tape
- Hook up wire/ jumpers
- Wire cutter/stripper
- Perfboard
- Assorted resistors
- Screws
- Drill
- A few LEDs for testing
- 5V FTDI board ()
- Hot glue gun
- Access to a 3D printer
- Optional: IC holder (8 pin for ATtiny and 28 pin for ATmega)
- Optional: Another Arduino board/10uF capacitor (see step 5 for details)
Step 2: The Circuit
The serial LCD kit sold by Sparkfun comes with an ATmega328 to control the LCD. The ATmega has extra processing power to be used for other tasks besides controlling the LCD. Because of this, we can use it as an Arduino to communicate with the fingerprint scanner, send an ATtiny85 commands, control the LCD, and use a buzzer to play tones.
To prevent the module from running continuously, I've added a limit switch to detect when the case is closed. If it's closed, power will not be supplied to it (saves battery power).
Important note: The fingerprint scanner communicates at a 3.3V level, so it is recommended to use a voltage divider to bring the signal from the ATmega to 3.2V. The voltage divider consists of a 560Ω resistor between D10/FPS pin 2 and a 1KΩ resistor between GND/FPS pin 2.
Serial LCD Pinout:
D10 | FPS pin 2 (through voltage divider) |
D11 | FPS pin 1 (black wire) |
D12 | ATtiny85 |
D13 | Buzzer |
ATtiny85 Pinout:
Pin 5 (0 in code) | Input from ATmega |
Pin 3 (4 in code) | Transistor/yellow LED |
Pin 7 (2 in code) | Indicator LED |
Step 3: Assemble the Serial LCD Kit
Title says it all... This is a nice little kit to solder (I, personally, love to solder).
Sparkfun has a handy-dandy quick start/assembly guide if you would like.
You can optionally solder a 28 pin IC holder to the board, which will allow you to take the ATmega out and use it again in another non-LCD project.
Step 4: Assembling the Circuit Boards
The arrangement of the board is up to you, but remember to try to keep the FPS' wires facing the same direction so they don't break (they are really thin).
Next, I covered the the top and bottom with hot glue for both support and insulation. Using a high temperature hot glue is fine (nothing was burned/melted/ruined for me).
As with the main board, solder everything on the ATtiny's board together and optionally insulate/support it with hot glue. The voltage regulator might get a bit hot, so it would probably be a good idea not to let any hot glue get near it. You also might want to avoid covering the ATtiny in case you decide to take it out or reprogram it.
Step 5: Programing the ATmega328
As mentioned in step 2, the ATmega328 has enough processing power and pins to drive the LCD while driving other things. To take advantage of this, you will need to have some way to program the chip.
If you own an Arduino Uno or Duemilanove, you can simply take off the chip already on the board and replace it with the one provided in the kit. Alternatively, you can use Sparkfun's FTDI Basic Breakout (5V) and solder headers to the side (see the pictures of step 3 for details).
Also, you need to upload the code as a "Duemilanove w/ ATmega328."
See below for an example sketch to make sure it is working.
LCDTestExample.ino685 bytes
Step 6: Setting Up the Fingerprint Scanner
For communicating with the FPS, I will use this Arduino library by Josh Hawley (direct download for the library here).
To make sure communication with your fingerprint scanner is working, I would upload this blink example.
The fingerprint scanner has its own memory to store the fingerprint data. So, after you have verified the fps is working, upload this example sketch to add your fingerprint to the database under id #0. Open the serial console and simply follow the instructions.
Step 7: Programing the ATtiny85
The ATtiny85 is basically a cheap and small Arduino condensed onto one chip (aka: one of the best things ever)! It can be programmed with another Arduino, including the ATmega328 in the serial LCD kit.
In this project, it will be used to execute very simple commands: check for a signal from the ATmega and open the garage door if the signal is legitimate.
To program it, connect it as seen in the picture above. Then, download all of the required files and follow the instructions by High-Low Tech.
After uploading this code, pin 13 on the Arduino (build-in LED) should be set to HIGH to signify that the code is working.
FPSAttiny.ino767 bytes
Step 8: The Final Code
Below is an Arduino program I have written for this project using the FPS and LCD libraries. I've done my best to write comments in code to describe what each part does, but if you have any questions, feel free to ask me!
After this code is uploaded, everything should be working. Now all that needs to be done it to integrate it!
Step 9: The 3D Printed Case
To turn on the module, the case will need to be slid up, triggering the limit switch. As shown by the pictures, the limit switch needs to be wired to the common terminal (C), and the normally closed (NC) terminal.
Then, everything is glued to the case with hot glue. The limit switch is positioned with a slight tilt to make it easier to press.
FPSMainCase.STL
FPSCover.STL
Step 10: Prepare the Garage
To open the garage door I wired my module to the button that normally opens the garage. Instead of a physical connection being made, the module uses a NPN transistor to "press" the button.
The wires should first be measured and cut to size, leaving a little extra wire just to be safe. Then, the hard part: soldering the wires from the button to the FPS module (shown in the pictures as an animated GIF). The wires should next be wrapped with a generous amount of tape.
To get the signal from the ATmega outside of the garage to the ATtiny inside the garage, three wires (power, ground and signal) will need to be fed through the wall. On my garage, there was a piece of wood that I just drilled right through (see the pictures).
Finally, screw on the case and boot it up!
To open the garage door I wired my module to the button that normally opens the garage. Instead of a physical connection being made, the module uses a NPN transistor to "press" the button.
The wires should first be measured and cut to size, leaving a little extra wire just to be safe. Then, the hard part: soldering the wires from the button to the FPS module (shown in the pictures as an animated GIF). The wires should next be wrapped with a generous amount of tape.
To get the signal from the ATmega outside of the garage to the ATtiny inside the garage, three wires (power, ground and signal) will need to be fed through the wall. On my garage, there was a piece of wood that I just drilled right through (see the pictures).
Finally, screw on the case and boot it up!
Step 11: Testing!
Now is the fun part! Use the module's built-in enroll feature so family/friends can open the garage. Then, create personalized messages for each one! Watch the video for a visual explanation of functionality.
If you've made it this far, please consider voting for me in the sensors contest. Every one of the prizes will help me to continue my love for learning electronics. Also, isn't a fingerprint scanner an awesome sensor?
Thanks! ☺
Now is the fun part! Use the module's built-in enroll feature so family/friends can open the garage. Then, create personalized messages for each one! Watch the video for a visual explanation of functionality.
If you've made it this far, please consider voting for me in the sensors contest. Every one of the prizes will help me to continue my love for learning electronics. Also, isn't a fingerprint scanner an awesome sensor?
Thanks! ☺